Genoa 1507
A downloadable game
Genoa, 1507. La Superba is on her knees.
France has occupied the city for nearly a decade. Governor Trivulzio collects taxes from a population that grows angrier by the month. The great families of Genoa - Doria, Spinola, Fieschi, Grimaldi - have watched, negotiated, and waited.
Tonight, they act.
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Genoa 1507: The Revolt Against France is a Forged in the Dark one-shot for 4 tables running simultaneously, set during the real historical revolt that briefly freed the city from French rule. Each table plays one of the four great Genoese houses, pursuing their own goals while sharing a single clock: the fate of the city.
This is not a game about heroes. It is a game about families - their debts, their secrets, and the choices that history will remember or forget.
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What's in the bundle
- Complete bilingual manual (Italian and English) - historical context, global rules, all four house playbooks, and a GM appendix with the full multi-table framework
- 20 pre-generated characters - 5 per house, each with full FitD stats, a unique special ability, bonds, equipment, and a secret that can create conflict within their own table
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The multi-table system
All four tables play at the same time, linked by a shared 8-segment clock representing the revolt's momentum. Each house has:
- A House Heist - a 3-phase operation only they can run (+2 to the shared clock on success)
- A role in the Global Heist - the Night of the Genoese Vespers, which activates at the clock's midpoint and requires coordination (or deliberate sabotage) across all tables
- Interference moves - one per session, letting any house disrupt another's plans
The system is calibrated for approximately 3 hours of play with 4 active tables and a Coordinator GM.
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Public history by design
The manual includes an expanded historical chapter - from the rise of the houses in the 13th century through the Italian Wars, the French occupation, and what actually happened after the revolt. The scenario includes a structured post-game debrief that connects the fiction to the documented history: players discover what happened to their family in the decades that followed.
The Grimaldi table, for instance, will find that their house's double-game strategy worked for five hundred years - their descendants still govern Monaco today.
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Forged in the Dark
Built on the FitD system (Blades in the Dark by John Harper / One Seven Design), adapted for a multi-crew, multi-table format. No prep required for players - hand out the character sheets and go.
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Pay what you want. If you run this at a convention or a public history event, a credit or a session report sent our way would mean a great deal.
| Published | 10 days ago |
| Status | Released |
| Author | sirmmo |
| Genre | Role Playing |
| AI Disclosure | AI Assisted |
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